11.3 CD Recording Methods
There are several ways to write data to a
CD-R or CD-RW disc. Not all CD writers support all of these methods,
but any method that a drive does support can be used to write to
either a CD-R or CD-RW disc in that drive:
- Disc-at-Once (DAO)
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Disc-at-Once (DAO) recording writes
the entire CD in one pass. The entire write must be completed without
interruption. Once the write completes, no further data can be
written to that disc. DAO recording can be used to write a single
track (typical when creating a data disc) or multiple tracks (typical
when creating an audio disc).
- Track-at-Once (TAO)
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Track-at-Once (TAO) recording
allows writing in multiple passes, as many as 99 tracks on a disc.
Each track must be at least 300 blocks long, which translates to 600
KB for a typical data CD. TAO recording consumes 150 blocks in
overhead for run-in, run-out, pregap, and linking. Also, because the
laser must be stopped and restarted for each track, there is at least
one empty run-out block following each track and
one empty run-in block preceding each new track.
If the drive and burning software handle TAO recording properly,
there will ordinarily be only one pair of run-out/run-in blocks
between tracks. These blocks will be empty and therefore silent and
ordinarily unnoticeable.
Some combinations of drives and software handle TAO imperfectly,
placing garbage data in the run-out/run-in interstices, which results
in audible pops on audio CDs. Also, some drive/software combinations
enforce a fixed-length pause between audio tracks, introducing a
two-second pause between tracks even if that pause was not present on
the source.
- Session-at-Once (SAO)
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Session-at-Once (SAO) is a hybrid
recording method that combines the advantages of DAO and TAO
recording, allowing multiple sessions (as with TAO), but with
DAO-like control over the interstitial track gaps.
- Packet writing
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Packet writing is an alternative to DAO, TAO, or SAO
recording that provides much finer granularity in session size.
Packet writing supports multiple writes per track, requiring only
seven overhead blocks per write—four for run-in, two for
run-out, and one for linking. Because an entire packet can fit in the
writer's buffer, and because packets can be written
independently, using packet writing effectively eliminates buffer
underrun errors, which is one major reason for its popularity. Each
packet is written independently, and can therefore be thought of as a
very small session. But because each packet is written independently,
there is a short break between packets, just as a small break exists
between sessions on a multisession disc.
Packet writing is inherently slower than premastering because of the
overhead required to create and manipulate the packets. A given group
of files that requires five minutes to copy from hard disk to a CD-RW
disc using premastering software may require twice that time to copy
using packet-writing software. Because packet-writing software is
normally used to provide drive letter access for drag-and-drop file
manipulation, this speed differential is usually not an issue.
However, if you need to copy large amounts of data, be aware that you
will incur a significant performance penalty if you do so using
packet-writing rather than premastering software.
Packet writing may use fixed-length packets or
variable-length packets, each of which has some
advantages.
- Fixed-length packets
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All packets written to any particular track are the same size
(although packet size may differ between tracks). When using
fixed-length packets, the CD writer waits until it has received
enough data to fill a packet, assembles that packet, and writes it to
disc. Buffer underruns are never an issue with fixed-length packets,
because packet size is always much smaller than the capacity of the
CD writer's buffer. With fixed-length packets, the
interpacket gap occurs at predictable locations, which makes discs
written with fixed-length packets more likely to be readable by older
CD-ROM drives, many of which are confused by the unpredictable
locations of interpacket gaps on discs written with variable-length
packets. Finally, a disc written with fixed-length packets allows
file-by-file erase, whereas one written with variable-length packets
can be erased only by reformatting it. Most current packet-writing
software uses fixed-length packets.
- Variable-length packets
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The size of the packet varies according to the data stream. Small
files may be written as a single packet, which reduces the number of
write operations and increases both data storage efficiency and
performance. Depending on the maximum packet length, any given packet
may exceed the size of the CD writer's buffer, which
again raises the specter of buffer underruns (although BURN-Proof and
similar technologies used on recent CD writers eliminate the danger
of buffer underruns). Discs written with variable-length packets are
often unreadable on standard CD-ROM drives, and in CD writers that do
not support variable-length packets (which is quite a few of them).
Few current packet-writing software packages support variable-length
packets, due to the inability of a disc written with variable-length
packets to have individual files erased.
Any drive you buy should support all four of these modes. Sometimes
DAO recording is the only usable method. For example, duplicating
some CDs (particularly copy-protected games and so on) requires DAO.
Also, DAO may be required to premaster a disc that will subsequently
be pressed by a commercial duplicator, because commercial pressing
plants may recognize TAO gaps as errors, although that is less
commonly true now than formerly. TAO is useful when you are
assembling a CD from various sources. Most (but not all) modern CD
writers support both DAO and TAO mode. SAO is seldom absolutely
required, but can be useful for special purposes, such as writing
CD-Extra discs. Relatively few CD writers (notably Plextor models)
support SAO. Packet writing is necessary if you want to use the drive
as a logical volume within Windows. All CD-RW drives and most (but
not all) modern CD-R drives support packet writing. Not all, however,
support both fixed- and variable-length packets.
In our experience, CD-R/RW packet writing as a technology is not
quite ready for prime time because of the nagging compatibility
issues that continue to plague it, including the following:
- Writing software incompatibilities
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Packet-writing software, such as Roxio DirectCD, functions by
creating a virtual disc volume and assigning that drive letter to the
CD-RW disc. For example, if your CD-RW drive is D:, packet-writing
software may assign the virtual volume E: to the CD-RW disc. When you
drag and drop files between your hard disk and the CD-RW disc, you do
so using E: rather than D:. In our experience, these virtual volumes
often conflict on systems that use other software that creates
virtual volumes, such as some tape drive software. Also, even when
installed on a system without such other software, packet-writing
software is often plagued by other incompatibilities, particularly on
Windows 2000 and Windows XP systems.
- Firmware problems
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How well a drive supports packet writing is largely determined by the
quality of its
firmware, so just because a
drive's specs claim that it supports packet writing
doesn't necessarily mean that it does so well, or
even adequately. We have found that the best drives for packet
writing are those made by Plextor, which is no surprise. Plextor
always does things right, and refuses to ship drives until they have
all the issues worked out. That's probably why, for
example, Plextor did not ship a DVD-ROM drive (let alone a
DVD-recordable drive) until May 2002, more than three years after
other manufacturers started shipping such drives in volume.
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Note that a simple firmware upgrade is insufficient to add
packet-writing capability to a drive that does not support packet
writing. Packet writing requires specific hardware that is not
present on some CD-R drives, particularly older models.
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The
readability of packet-written discs in standard drives also varies.
Older CD-ROM drives, particularly those that use read-ahead
optimization, often generate read errors caused by the inter-packet
gaps. Also, packet-writing software differs in how it closes discs.
Some software closes the disc to UDF format, which means that disc
can be read by a CD-ROM drive only if that drive is MultiRead
compatible and the system has UDF drivers installed. Other
packet-writing software, notably Adaptec DirectCD 3.0, closes the
disc to ISO 9660 format by putting what amounts to an ISO 9660
wrapper around the UDF contents. But DirectCD uses ISO 9660 Level 3
extents, which means the resulting disc may be impossible to read in
systems running something other than Windows NT 4, Windows 98/SE/Me,
or Windows 2000.
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Although packet-writing software
like DirectCD and InCD has become associated in many
people's minds with CD-RW media and
premastering software like Nero and
EasyCD with CD-R media, there's really no such
correlation. It's possible to premaster to a CD-RW
disc, just as it's possible to use packet writing on
a CD-R disc. We hate to risk any of our original audio CDs in our
work area—they're likely to be sat upon or
worse—so we frequently dupe an original audio CD to a CD-RW
disc and play the copy. Similarly, we frequently keep a CD-R disc in
a writer on a system with packet-writing software installed. That
makes it trivially easy to back up by dragging and dropping our
current working files onto the CD-R disc, which has the advantage
relative to a CD-RW disc of being permanent.
So if
you've gotten the idea that CD-R equals premastering
and CD-RW equals packet writing, readjust your thinking. There are
many advantages to using CD-RW discs for things generally thought of
as being jobs for CD-R, just as there are many advantages to using
CD-R discs for things usually considered to be CD-RW applications.
The only difference between CD-R and CD-RW is that the latter is
erasable. Period.
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