[ Team LiB ] Previous Section Next Section

4.6 Performing Base64 Decoding

4.6.1 Problem

You have a base64-encoded string that you'd like to decode.

4.6.2 Solution

Use the inverse of the algorithm for encoding, presented in Recipe 4.5. This is most easily done via table lookup, mapping each character in the input to six bits of output.

4.6.3 Discussion

Following is our code for decoding a base64-encoded string. We look at each byte separately, mapping it to its associated 6-bit value. If the byte is NULL, we know that we've reached the end of the string. If it represents a character not in the base64 set, we ignore it unless the strict argument is non-zero, in which case we return an error.

The RFC that specifies this encoding says you should silently ignore any unnecessary characters in the input stream. If you don't have to do so, we recommend you don't, as this constitutes a covert channel in any protocol using this encoding.

Note that we check to ensure strings are properly padded. If the string isn't properly padded or otherwise terminates prematurely, we return an error.

#include <stdlib.h>
#include <string.h>
   
static char b64revtb[256] = { 
  -3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /*0-15*/ 
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /*16-31*/
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, -1, -1, 63, /*32-47*/
  52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -2, -1, -1, /*48-63*/
  -1,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, /*64-79*/
  15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1, /*80-95*/
  -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, /*96-111*/
  41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1, /*112-127*/
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /*128-143*/
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /*144-159*/
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /*160-175*/
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /*176-191*/
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /*192-207*/
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /*208-223*/
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /*224-239*/
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1  /*240-255*/
};
   
static unsigned int raw_base64_decode(unsigned char *in, unsigned char *out, 
                                     int strict, int *err) {
  unsigned int  result = 0, x;
  unsigned char buf[3], *p = in, pad = 0;
   
  *err = 0;
  while (!pad) {
    switch ((x = b64revtb[*p++])) {
      case -3: /* NULL TERMINATOR */
        if (((p - 1) - in) % 4) *err = 1;
        return result;
      case -2: /* PADDING CHARACTER. INVALID HERE */
        if (((p - 1) - in) % 4 < 2) {
          *err = 1;
          return result;
        } else if (((p - 1) - in) % 4 =  = 2) {
          /* Make sure there's appropriate padding */
          if (*p != '=') {
            *err = 1;
            return result;
          }
          buf[2] = 0;
          pad = 2;
          result++;
          break;
        } else {
          pad = 1;
          result += 2;
          break;
        }
        return result;
      case -1:
        if (strict) {
          *err = 2;
          return result;
        }
        break;
      default:
        switch (((p - 1) - in) % 4) {
          case 0:
            buf[0] = x << 2;
            break;
          case 1:
            buf[0] |= (x >> 4);
            buf[1] = x << 4;
            break;
          case 2:
            buf[1] |= (x >> 2);
            buf[2] = x << 6;
            break;
          case 3:
            buf[2] |= x;
            result += 3;
            for (x = 0;  x < 3 - pad;  x++) *out++ = buf[x];
            break;
        }
        break;
    }
  }
  for (x = 0;  x < 3 - pad;  x++) *out++ = buf[x];
  return result;
}
   
/* If err is non-zero on exit, then there was an incorrect padding error.  We
 * allocate enough space for all circumstances, but when there is padding, or
 * there are characters outside the character set in the string (which we are
 * supposed to ignore), then we end up allocating too much space.  You can
 * realloc(  ) to the correct length if you wish.
 */
   
unsigned char *spc_base64_decode(unsigned char *buf, size_t *len, int strict,
                             int *err) {
  unsigned char *outbuf;
   
  outbuf = (unsigned char *)malloc(3 * (strlen(buf) / 4 + 1));
  if (!outbuf) {
    *err = -3;
    *len = 0;
    return 0;
  }
  *len = raw_base64_decode(buf, outbuf, strict, err);
  if (*err) {
    free(outbuf);
    *len = 0;
    outbuf = 0;
  }
  return outbuf;
}

The public API to this code is:

unsigned char *spc_base64_decode(unsigned char *buf, size_t *len, int strict, int
                                 *err);

The API assumes that buf is a NULL-terminated string. The len parameter is a pointer that receives the length of the binary output. If there is an error, the memory pointed to by len will be 0, and the value pointed to by err will be non-zero. The error will be -1 if there is a padding error, -2 if strict checking was requested, but a character outside the strict set is found, and -3 if malloc( ) fails.

4.6.4 See Also

Recipe 4.5

    [ Team LiB ] Previous Section Next Section