Some reserved words are used by the ActionScript interpreter to denote specific built-in language features, such as statements and operators. They are reserved for use by the interpreter, and we must avoid using them as identifiers in our code. Using a reserved word for any purpose other than its reserved internal purpose causes an error in most cases. ActionScript's reserved words are listed in Table 15-1.
add[1] |
delete |
ge[1] |
le[1] |
onClipEvent |
this |
and[1] |
do |
gt[1] |
lt[1] |
or[1] |
typeof |
break |
else |
if |
ne[1] |
return |
var |
case |
eq[1] |
ifFrameLoaded[1] |
new |
super |
void |
continue |
for |
in |
not[1] |
switch |
while |
default |
function |
instanceof |
on |
tellTarget[1] |
with |
[1] Flash 4 reserved words that have been deprecated as of Flash 5.
You should also try to avoid using the keywords listed in Table 15-2. They are not reserved words for ActionScript in Flash MX, but they may become a part of the language in the future, because they are slated for potential use by ECMA-262.
abstract |
const |
final |
int |
protected |
transient |
boolean |
debugger |
finally |
interface |
public |
try |
byte |
double |
float |
long |
short |
volatile |
catch |
enum |
goto |
native |
static |
|
char |
export |
implements |
package |
synchronized |
|
class |
extends |
import |
private |
throws |
The following is a bad idea because the Date variable overrides the built-in constructor of the same name:
Date = new Object(); // Oops! We just disabled the Date( ) constructor
Now we can no longer create Date objects:
var now = new Date( ); // Sets now to undefined trace(now); // Displays the empty string, not the current time and date