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stop( ) Global Function |
Flash 2 |
pause the movie's playhead at the current frame |
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Description
The stop( ) function is a
simple but fundamental function that halts the playback of a movie or
movie clip. It is the global counterpart of the
MovieClip.stop( ) method
and the arch-enemy of play(
). Commonly, it is used to wait for the user to choose
from a graphical menu. Even while a movie is stopped, the Player
continues to play sounds, react to user actions, and process events.
Flash also continues to render changes to the screen in other movie
clips or buttons, even if the playhead of the current movie clip is
stopped. Similarly, visual changes performed in event handlers or via
setInterval( ) are rendered
even when the playhead is stopped. The
stop( ) function merely
prevents the playhead from advancing in the current timeline.
See Also
MovieClip.stop( ),
play( )
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