Not so long ago, color was a luxury; these days, color is a requirement. A program that uses only black and white seems hopelessly old fashioned. AWT's Color class lets you define and work with Color objects. When we discuss the Component class (see Chapter 5, Components), you will see how to use these color objects, and our discussion of the SystemColor subclass (new to Java 1.1; discussed later in this chapter) shows you how to control the colors that are painted on the screen.
A few words of warning: while colors give you the opportunity to make visually pleasing applications, they also let you do things that are incredibly ugly. Resist the urge to go overboard with your use of color; it's easy to make something hideous when you are trying to use every color in the palette. Also, realize that colors are fundamentally platform dependent, and in a very messy way. Java lets you use the same Color objects on any platform, but it can't guarantee that every display will treat the color the same way; the result depends on everything from your software to the age of your monitor. What looks pink on one monitor may be red on another. Furthermore, when running in an environment with a limited palette, AWT picks the available color that is closest to what you requested. If you really care about appearance, there is no substitute for testing.
The Color class has predefined constants (all of type public static final Color) for frequently used colors. These constants, their RGB values, and their HSB values (hue, saturation, brightness) are given in Table 3.1.
Color | Red | Green | Blue | Hue | Saturation | Brightness |
---|---|---|---|---|---|---|
black | 0 | 0 | 0 | 0 | 0 | 0 |
blue | 0 | 0 | 255 | .666667 | 1 | 1 |
cyan | 0 | 255 | 255 | .5 | 1 | 1 |
darkGray | 64 | 64 | 64 | 0 | 0 | .25098 |
gray | 128 | 128 | 128 | 0 | 0 | .501961 |
green | 0 | 255 | 0 | .333333 | 1 | 1 |
lightGray | 192 | 192 | 192 | 0 | 0 | .752941 |
magenta | 255 | 0 | 255 | .833333 | 1 | 1 |
orange | 255 | 200 | 0 | .130719 | 1 | 1 |
pink | 255 | 175 | 175 | 0 | .313726 | 1 |
red | 255 | 0 | 0 | 0 | 1 | 1 |
white | 255 | 255 | 255 | 0 | 0 | 1 |
yellow | 255 | 255 | 0 | .166667 | 1 | 1 |
These constants are used like any other class variable: for example, Color.red is a constant Color object representing the color red. Many other color constants are defined in the SystemColor class. Constructors
When you're not using a predefined constant, you create Color objects by specifying the color's red, green, and blue components. Depending on which constructor you use, you can specify the components as integers between 0 and 255 (most intense) or as floating point intensities between 0.0 and 1.0 (most intense). The result is a 24-bit quantity that represents a color. The remaining 8 bits are used to represent transparency: that is, if the color is painted on top of something, does whatever was underneath show through? The Color class doesn't let you work with the transparency bits; all Color objects are opaque. However, you can use transparency when working with images; this topic is covered in Chapter 12, Image Processing.
This constructor is the most commonly used. You provide the specific red, green, and blue values for the color. Valid values for red, green, and blue are between 0 and 255. The constructor examines only the low-order byte of the integer and ignores anything outside the range, including the sign bit.
This constructor allows you to combine all three variables in one parameter, rgb. Bits 16-23 represent the red component, and bits 8-15 represent the green component. Bits 0-7 represent the blue component. Bits 24-31 are ignored. Going from three bytes to one integer is fairly easy:
(((red & 0xFF) << 16 ) | ((green & 0xFF) << 8) | ((blue & 0xFF) << 0))
This final constructor allows you to provide floating point values between 0.0 and 1.0 for each of red, green, and blue. Values outside of this range yield unpredictable results.
The getRed() method retrieves the current setting for the red component of the color.
The getGreen() method retrieves the current setting for the green component of the color.
The getBlue() method retrieves the current setting for the blue component of the color.
The getRGB() method retrieves the current settings for red, green, and blue in one combined value. Bits 16-23 represent the red component. Bits 8-15 represent the green component. Bits 0-7 represent the blue component. Bits 24-31 are the transparency bits; they are always 0xff (opaque) when using the default RGB ColorModel.
The brighter() method creates a new Color that is somewhat brighter than the current color. This method is useful if you want to highlight something on the screen.
NOTE:
Black does not get any brighter.
The darker() method returns a new Color that is somewhat darker than the current color. This method is useful if you are trying to de-emphasize an object on the screen. If you are creating your own Component, you can use a darker() Color to mark it inactive.
Color properties are very similar to Font properties. You can use system properties (or resource files) to allow users to select colors for your programs. The settings have the form 0xRRGGBB, where RR is the red component of the color, GG represents the green component, and BB represents the blue component. 0x indicates that the number is in hexadecimal. If you (or your user) are comfortable using decimal values for colors (0x112233 is 1122867 in decimal), you can, but then it is harder to see the values of the different components.
NOTE:
The location of the system properties file depends on the run-time environment and version you are using. Ordinarily, the file will go into a subdirectory of the installation directory or, for environment's where users have home directories, in a subdirectory for the user. Sun's HotJava, JDK, and appletviewer tools use the properties file in the .hotjava directory.
Most browsers do not permit modifying properties, so there is no file.
Java 1.1 adds the idea of "resource files," which are syntactically similar to properties files. Resource files are then placed on the server or within a directory found in the CLASSPATH. Updating the properties file is no longer recommended.
For example, consider a screen that uses four colors: one each for the foreground, the background, inactive components, and highlighted text. In the system properties file, you allow users to select colors by setting the following properties:
myPackage.myClass.foreground
myPackage.myClass.background
myPackage.myClass.inactive
myPackage.myClass.highlight
One particular user set two:
myPackage.myClass.foreground=0xff00ff #magenta myPackage.myClass.background=0xe0e0e0 #light gray
These lines tell the program to use magenta as the foreground color and light gray for the background. The program will use its default colors for inactive components and highlighted text.
The getColor() method gets the color specified by the system property name. If name is not a valid system property, getColor() returns null. If the property value does not convert to an integer, getColor() returns null.
For the properties listed above, if you call getColor() with name set to the property myPackage.myClass.foreground, it returns a magenta Color object. If called with name set to myPackage.myClass.inactive, getColor() returns null.
The getColor() method gets the color specified by the system property name. This version of the getColor() method returns defaultColor if name is not a valid system property or the property's value does not convert to an integer.
For the previous example, if getColor() is called with name set to myPackage.myClass.inactive, the getColor() method returns the value of defaultColor. This allows you to provide defaults for properties the user doesn't wish to set explicitly.
This getColor() method gets the color specified by the system property name. This version of the getColor() method returns defaultColor if name is not a valid system property or the property's value does not convert to an integer. The default color is specified as an integer in which bits 16-23 represent the red component, 8-15 represent the green component, and 0-7 represent the blue component. Bits 24-31 are ignored. If the property value does not convert to an integer, defaultColor is returned.
The decode() method provides an explicit means to decipher color property settings, regardless of where the setting comes from. (The getColor() method can decipher settings but only if they're in the system properties file.) In particular, you can use decode() to look up color settings in a resource file. The format of name is the same as that used by getColor(). If the contents of name do not translate to a 24-bit integer, the NumberFormatException run-time exception is thrown. To perform the equivalent of getColor(`myPackage.myClass.foreground`), without using system properties, see the following example. For a more extensive example using resource files, see Appendix A.
// Java 1.1 only InputStream is = instance.getClass().getResourceAsStream("propfile"); Properties p = new Properties(); try { p.load (is); Color c = Color.decode(p.getProperty("myPackage.myClass.foreground")); } catch (IOException e) { System.out.println ("error loading props..."); }
So far, the methods we have seen work with a color's red, green, and blue components. There are many other ways to represent colors. This group of methods allows you to work in terms of the HSB (hue, saturation, brightness) model. Hue represents the base color to work with: working through the colors of the rainbow, red is represented by numbers immediately above 0; magenta is represented by numbers below 1; white is 0; and black is 1. Saturation represents the color's purity, ranging from completely unsaturated (either white or black depending upon brightness) to totally saturated ( just the base color present). Brightness is the desired level of luminance, ranging from black (0) to the maximum amount determined by the saturation level.
The RGBtoHSB() method allows you to convert a specific red, green, blue value to the hue, saturation, and brightness equivalent. RGBtoHSB() returns the results in two different ways: the parameter hsbvalues and the method's return value. The values of these are the same. If you do not want to pass an hsbvalues array parameter, pass null. In both the parameter and the return value, the three components are placed in the array as follows:
hsbvalues[0] | contains hue |
hsbvalues[1] | contains saturation |
hsbvalues[2] | contains brightness |
The getHSBColor() method creates a Color object by using hue, saturation, and brightness instead of red, green, and blue values.
The HSBtoRGB() method converts a specific hue, saturation, and brightness to a Color and returns the red, green, and blue values as an integer. As with the constructor, bits 16-23 represent the red component, 8-15 represent the green component, and 0-7 represent the blue component. Bits 24-31 are ignored.
The hashCode() method returns a hash code for the color. The hash code is used whenever a color is used as a key in a Hashtable.
The equals() method overrides the equals() method of the Object to define equality for Color objects. Two Color objects are equivalent if their red, green, and blue values are equal.
The toString() method of Color returns a string showing the color's red, green, and blue settings. For example System.out.println (Color.orange) would result in the following:
java.awt.Color[r=255,g=200,b=0]