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CALABRESELLA (sometimes spelt Calabra...

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Originally appearing in Volume V04, Page 963 of the 1911 Encyclopedia Britannica.
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CALABRESELLA (sometimes spelt Calabrasella) , an See also:Italian card-See also:game (" the little Calabrian game ") for three players. All the tens, nines and eights are removed from an See also:ordinary See also:pack; the See also:order of the See also:cards is three, two, See also:ace, See also:king, See also:queen, &c. In scoring the ace See also:counts 3; the three 2; king, queen and See also:knave z each. The last See also:trick counts 3. Each See also:separate See also:hand is a whole game. One player plays against the other two, paying to each or receiving from each the difference between the number of points that he and they hold. Each player receives twelve cards, dealt two at a See also:time. The See also:remainder See also:form the stock, which is See also:left See also:face downwards. There are no trumps. The player on the dealer's left declares first: he can either See also:play or pass. The dealer has the last See also:option. If one See also:person announces that he plays, the others combine against him.

If all decline to play, the See also:

deal passes, the hands being abandoned. The single player may demand any " three " he chooses, giving a card in See also:exchange. If the three demanded is in the stock, no other card may be asked for. If a player hold all the threes, he may demand a two. The single player must take one card from the stock,. in exchange for one of his own (which is never exposed) and ay take more. He puts out the cards he wishes to exchange face downwards, and selects what he wishes from the stock, which is now exposed; the rejected cards and cards left in the stock form the " discard." The player on the dealer's left then leads. The highest card wins the trick, there being no trumps. Players must follow suit, if they can. The single player and the See also:allies collect all the tricks they win respectively. The winner of the last trick, besides scoring three, adds the discard to his heap. The heaps are then searched for the scoring cards, the scores are compared and the stakes paid. It is important to remember that the value and the order of the cards are not the same, thus the ace, whose value is 3, is only third as a trick-winner; also that it is highly important to win the last trick.

See also:

Thirty-five is the full See also:score.

End of Article: CALABRESELLA (sometimes spelt Calabrasella)

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